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Gamification of Ethical Hacking and Hacking Esports

Gamification of Ethical Hacking and Hacking Esports

Gamification of Ethical Hacking and Hacking Esports

June 22, 2022

By Joseph Carson

Originally Published Here

Summary

While ethical hacking is by no means a new or groundbreaking practice, the scale at which organizations and individuals are undertaking such initiatives continues to intensify, especially considering recent events such as the log4j vulnerability.

Traditionally, ethical hacking is undertaken by organizations who are looking to uncover security gaps which exist within their corporate network and on company devices.

That is why we must constantly learn and upskill ourselves to be able to defend organizations against these attackers and this is where the gamification of ethical hacking can come into play.

Gamified ethical hacking programs and software are instrumental tools for organizations that can help keep IT and security teams sharp and quick on their feet when it comes to identifying and resolving potential threats.

How can organizations use hacking gamification to improve and enhance the skills of their security team?

As organizations tap gamified hacking platforms to help with their ongoing skills gap, over the past few years, we have also seen hacking become somewhat of an e-sport.

Some of the world's top hackers are now streaming their hacking skills online, showing off new techniques and methods on how to bypass security and get through the initial foothold, and then elevating privileges.

Reference

Carson, J. (2022, June 22). Gamification of Ethical Hacking and hacking Esports. Retrieved June 29, 2022, from https://threatpost.com/gamification-of-ethical-hacking-and-hacking-esports/180039/