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Digital game-based teaching model in the 'new normal'

Digital game-based teaching model in the 'new normal'

Digital game-based teaching model in the 'new normal'

Digital game-based teaching model in the 'new normal'

By Delal Dara Kılınç

March 18, 2021

Originally Published Here

Summary

Taking into consideration that the android robot Sophia was granted citizenship, the Generative Pre-trained Transformer 3, the engrossing Neuralink chips and of course SpaceX, it is important we take notice that teaching has exponentially developed since the days of the old classical military order of wanting to control people in school classrooms in order to dictate information.

If it is possible to educate students through distance education, then what is the difference between online education sites that provide online education in many internet environments such as YouTube? Is school still necessary? Are teachers still needed? Is the teaching profession ending or perhaps changing form?

The system is completely evolving from a culture of teaching to a culture of learning.

Gaming has already been announced as an effective teaching tool that increases motivation and interest.

In my proposal, all teachers are content producers and their courses are digital content, with the students being the audience.

In the new normal, in the very near future, in an environment where educational platforms will be 3D augmented VR platforms and the new teacher will be a visual content designer, the new student will be a gamer, player, audience and actor maybe.

Maybe as the final examples of the traditional type of students and teachers, we will witness the changing of the times and see the days when knowledge is uploaded into our brains through chips and schools and teachers are no longer needed.

Reference

Kılınç, D. (2021, March 18). Digital game-based teaching model in the 'NEW NORMAL': OPINION. Retrieved June 24, 2021, from https://www.dailysabah.com/opinion/op-ed/digital-game-based-teaching-model-in-the-new-normal