The argument for simpler games
The argument for simpler games
By Andreas Papathanasis
November 08, 2020
Summary
The games industry is obsessed with complexity
Of course, it is never phrased like that.
Developers are not talking about complexity
Game developers usually take for granted that more lifelike visuals, more content, bigger worlds and more features will sell more of their game, regardless if they have any input on how complex their game will be.
Games Press/Influencers are not talking about complexity
One Saturday I decided to see what’s the free game of the month on PlayStation Plus.
It’s time to stop talking about «simpler” games as a necessity of platform limitations
Brawl Stars is a popular online game for mobile. In its review, Polygon almost seems more interested to point out how »simple” the game is, instead of how fun it is.
Brawl Stars
Unless it changes radically, Catalyst Black will always be far worse than Brawl Stars, regardless if it’s one day playable on a console and has way more impressive visuals and more features.
Reference
Papathanasis, A. (2020, November 8). The argument for simpler games, in an industry obsessed with complexity. Retrieved November 11, 2020, from https://www.gamasutra.com/blogs/AndreasPapathanasis/20201108/373355/The_argument_for_simpler_games_in_an_industry_obsessed_with_complexity.php