Research

“Community” in Video Game Communities

“Community” in Video Game Communities

“Community” in Video Game Communities

Lucinda Saldanha, Sofia Marques da Silva, and Pedro D. Ferreira

Abstract

"The concept and experience of community have been changing in contemporary societies, from a traditional concept in an idealistic, homogeneous context, characterized by union, to the exploration and experience of new forms of organization and participation. The specific characteristics and dynamics of emerging video game (VG) communities can help us better understand the importance of game cultures. Based on an ethnographic study of five game jams and data from eight focus group discussions with game jam and VG community participants, this study explores five analytic and emerging dimensions of the VG community: meanings and perceptions associated with the VG community, feelings of belonging, issues of access, structure, and organization, and contexts of participation. These results improve our understanding of the ways participants in VG communities can be seen as creators of game culture and how VG communities are recreating the concept and experience of community in contemporary societies."

Reference

Saldanha, L., da Silva, S. M., & Ferreira, P. D. (2023). “Community” in Video Game Communities. Games and Culture, 18(8), 1004-1022. https://journals.sagepub.com/doi/full/10.1177/15554120221150058

Keywords

game, participants, experience