Playable Characters in Digital Games: A Genre Taxonomy Proposal
Playable Characters in Digital Games: A Genre Taxonomy Proposal
By Tânia Ribeiro & Ana Veloso
Abstract
"Playable Characters are the element of mediation between the Player and the digital game world. This paper proposes a taxonomy to categorize Playable Characters in Digital games based on the type of experience a digital game offer regarding the type of Playable Character a Digital game provides. The present paper has detailed a method to find Playable Characters in the history of digital games, based on best-selling reports-Entertainment Software Association-and critical acclamation-Eurogamer, Games Radar, IGN, Polygon, The Guardian, Time, and Metacritic. A total of 393 digital games were analyzed, culminating in a proposal to categorize Playable Characters by genre in digital games based on the typology of play: Avatar, Class, Group, Real-life Characters, and Fictional Characters."
Reference
Ribeiro, T., & Veloso, A. I. Playable Characters in Digital Games: A Genre Taxonomy Proposal. https://www.researchgate.net/publication/364337324_Playable_Characters_in_Digital_Games_A_Genre_Taxonomy_Proposal
Keywords
digital games, playable character, documentary analysis, taxonomy