Research

Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality

Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality

Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality

Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality

By Mila Bujić, Anna-Leena Macey, Simo Järvelä, and Juho Hamari

May 11, 2022

Originally Published Here

Summary

"How to develop a clear plan, the tools required to execute it, and inspiration for key game elements all in one accessible space for every member of your team?

The best of these solutions is a fully integrated, well-formulated Game Design Document. A successful GDD is one that is made collaboratively with other members of the development team from the outset, giving the game development process a clear structure as more elements are added. If a unique area of your game concept is its innovative game mechanics, then dedicate a significant portion of your GDD to this key game element. A GDD encourages collaboration, innovation and inspiration all in one place: They can act as a central hub for teams looking to develop their next game efficiently and effectively. A GDD should be an ever-evolving document: It should contain a clear summary of how your team intends to approach the development process, whilst also containing sections that explore key game elements. Remember your game idea comes first: Always structure your GDD in line with the priorities of the project, ensuring enough space is given to what you consider to be the most important elements of your game.”

Reference

Bujić, M., Macey, A., Järvelä, S., & Hamari, J. (2022, May 11). Playing with embodied social interaction: A thematic review of experiments on social aspects in gameful virtual reality. Retrieved May 24, 2022, from https://academic.oup.com/iwc/advance-article/doi/10.1093/iwc/iwac012/6583456

Tag

Virtual reality, social interaction, playing, experiments, innovation, inspiration, game concept, news