Online to offline social interaction on gaming motivations
Online to offline social interaction on gaming motivations
ByWei-Lun Chang, Li-Ming Chen, and Yen-Hao Hsieh
Abstract
“This research intends to clarify the difference between game mechanisms and mechanics. We propose the reinforcement of game mechanisms as building blocks for game design. After analyzing Board Game Geek (BGG) mechanisms databases and crossing it with the literature review and game examples, we provide a new classification for board game mechanisms. Departing from the Mechanics-Dynamics-Aesthetics (MDA) framework, we propose the Mechanisms, Mechanics, Dynamics, and Experience (MMDE) approach to fit the different concepts of mechanics and mechanisms to analog game systems. These findings should clarify the concept of mechanisms as building blocks for analog game design, which is also useful for hybrid and digital game design.”
Reference
Chang, W., Chen, L., & Hsieh, Y. (2021, August 26). Online to offline social interaction on gaming motivations. Retrieved January 14, 2022, from https://www.emerald.com/insight/content/doi/10.1108/K-02-2021-0156/full/html
Keyword
Games, gaming motivations, cybernetics, sociocybernetics, social interactions, research