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Posts tagged Touch as a Game Mechanic
'Touch can bring people together like nothing else': Sparking connections through video game intimacy

"Between," an interactive game designed by Claire Kwong, invites players to sit face-to-face, holding hands to create shifting geometric shapes projected onto a space. The game has no win conditions, aiming instead to foster physical and emotional connections. Kwong, who wanted to overcome her own fear of touch, created this game to explore the underutilized concept of touch as a game mechanic.

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