Loot boxes, video game features used by nearly 40% of children, have clear links to problem gambling, according to a study that has reignited calls for them to be regulated as betting products. All but one of the studies showed a clear correlation between the use of loot boxes and problem gambling behaviour, under the commonly-used Problem Gambling Severity Index measure.
Read More"Since adding the In-Game Purchases notice to ratings assigned to physical games many game consumers and enthusiasts have reached out to us asking the ESRB to include additional information to identify games that include randomized purchases," the agency wrote.
Read More