Playtesting Card Games
Playtesting Card Games
Playtesting Card Games
Marie Vibbert
September, 17, 2024
Summary
Designing a card game requires a different approach than video games, particularly in playtesting. Unlike digital prototypes, physical card games must be tested with actual cards to reveal flaws not visible in theory. Early prototyping with simple materials like torn paper is crucial, but mock-ups should be durable for real play. Designers must be ready to cut beloved mechanics or art that doesn't serve the game’s core purpose. Playtesters should be outsiders, not friends, to provide unbiased feedback. It's vital to let players explore without interference, note their actions, and revise the game based on feedback, remembering the core idea throughout the process.
Reference
Vibbert, M. (2024, September 17). Playtesting card games. Science Fiction and Fantasy Writers of America. https://www.sfwa.org/2024/09/17/playtesting-card-games/