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Board games surging in popularity as extracurricular activity in post-pandemic Japan

Board games surging in popularity as extracurricular activity in post-pandemic Japan

Board games surging in popularity as extracurricular activity in post-pandemic Japan

June 23, 2024

Originally Published Here

Summary

In Tokyo's Shibuya Ward, 110 students from 11 Kanto region high schools participated in a board game tournament, marking the seventh such event and a significant increase from the 36 participants in 2018. Students played popular games like Monopoly, Catan, and Carcassonne, with many also bringing personal favorites. Highlights included Ryunosuke Shibuya recommending Tiny Towns for its strategic depth and Otomasa Ishii enjoying Catan’s interactive gameplay. The rise in board game popularity is attributed to increased indoor activity during the pandemic. The federation organizing the event has expanded its tournaments and aims to further promote board games in schools.

Reference

Board games surging in popularity as extracurricular activity in post-pandemic Japan - The Mainichi. (2024, June 23). The Mainichi. https://mainichi.jp/english/articles/20240619/p2a/00m/0et/021000c