Playing popular games with inexperienced children
Playing popular games with inexperienced children
March 13, 2024
Summary
A report by the Commission for the Protection of Minors in the Media (KJM) highlights concerns about popular digital games exploiting children's time and money. Free-to-play models encourage prolonged engagement and in-game purchases, with games like "League of Legends" and "Clash of Clans" identified. Manipulative designs, including push messages and loot boxes, exacerbate the issue, potentially leading to problematic gaming behavior. Despite efforts like age restrictions, circumvention remains easy. Enhanced age rating criteria aim to address risks like dark patterns. Transparent information on game time and spending, alongside media literacy initiatives, are crucial for parental protection. Tools like Sparkasse's in-game calculator aid in understanding real costs.
Reference
Playing popular games with inexperienced children. (2024, March 14). Klicksafe.de. https://www.klicksafe.de/en/news/beliebte-games-spielen-mit-unerfahrenheit-von-kindern