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Level up: exploring the artistic side of video game design

Level up: exploring the artistic side of video game design

Level up: exploring the artistic side of video game design

By Angelica Frey

March 27, 2024

Originally Published Here

Summary

The article "Level up: exploring the artistic side of video game design" by Angelica Frey delves into the emergence of video games embracing illustration and painterly art to create captivating visual experiences. Frey highlights the shift in audience perception towards video games as an artistic medium, particularly focusing on independent productions that push creative boundaries. She interviews designers at the forefront of this movement, such as Rachel Dalton from Lost in Cult and Cédric Babouche, creative director of the game Dordogne. The piece emphasizes the diverse artistic styles in gaming, drawing inspiration from various art forms like cinema, comics, and animation, and underscores the integral role of soundtracks in enhancing gaming experiences.

Reference

Frey, A. (2024, March 27). Level up: exploring the artistic side of video game design. It's Nice That. Retrieved from https://www.itsnicethat.com/features/artistic-game-design-gaming-illustration-270324