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Gamification, Social Media and A New Era of An Internet You

Gamification, Social Media and A New Era of An Internet You

Gamification, Social Media and A New Era of An Internet You

November 26, 2023

Originally Published Here

Summary

Content creators are the heartbeat of social platforms, but they're not always getting the recognition or fair share they deserve.

It's time for social media to grow up and be a more welcoming, fair, and engaging place for everyone.

Social media is the global town square where people connect, learn, and inspire each other.

This fusion of tech innovations hints at transformative potential for businesses, It aims to create a decentralized social media platform that financially rewards its consumers instead of the advertisers.

Hot or Not comes to the market with a brand new wave of speculative, gamified social media which puts the user in the seat to engage, create, judge, and be entertained all at the same time.

Hot or Not begins a new change in the interactive world of social media and Web 3.0, we are yet to see the full extent of this technology and the finished immersive ecosystem that would enable users to restrict utility and entertainment from the apps they use every day for hours.

Once apps like Hot or Not produce a new age of creator-audience economy which keeps a sustainable and mutually beneficial relationship of content consumption and production, other apps would either have to follow or lose the race.

Reference

Gamification, social media and a new era of an internet you. (2023, November 26). Medium. https://hotornotapp.medium.com/gamification-social-media-and-a-new-era-of-an-internet-you-f63e8c7004cf