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FromSoftware Thinks There’s ‘Room for Improvement’ in Its Game Design if Players Can’t Get By Without a Guide

FromSoftware Thinks There’s ‘Room for Improvement’ in Its Game Design if Players Can’t Get By Without a Guide

FromSoftware Thinks There’s ‘Room for Improvement’ in Its Game Design if Players Can’t Get By Without a Guide

By Anthony Wood

June 12, 2024

Originally Published Here

Summary

In a recent PC Gamer interview, Hidetaka Miyazaki, creator of Elden Ring, acknowledged that using guides to navigate FromSoftware games is a valid approach but noted that the studio aims for players to complete the game without relying on external help. Miyazaki highlighted that while guides are inevitable due to the game's complexity and difficulty, FromSoftware's design philosophy focuses on providing a challenging experience for those who prefer to explore and succeed organically. He expressed a desire to improve in this area, suggesting that future titles and the upcoming DLC, Shadow of the Erdtree, will better accommodate players who wish to experience the game without guides.

Reference

Wood, A. (2024, June 12). FromSoftware thinks there’s ‘room for improvement’ in its game design if players can’t get by without a guide. IGN. https://www.ign.com/articles/fromsoftware-thinks-theres-room-for-improvement-in-its-game-design-if-players-cant-get-by-without-a-guide