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Free Game Lets You 'Manufacture Consent' By Revising Real New York Times Headlines

Free Game Lets You 'Manufacture Consent' By Revising Real New York Times Headlines

Free Game Lets You 'Manufacture Consent' By Revising Real New York Times Headlines

By Ben Sledge

April 7, 2024

Originally Published Here

Summary

"The article discusses Lucas Pope's influence on gaming, particularly his new Playdate game, "Mars After Midnight." The author shares their journey into Pope's older games, notably "The Republia Times," set in a dystopian society akin to "Papers, Please." Paolo Pedercini's remake of "The Republia Times," titled "The New York Times Simulator," mirrors the propaganda model outlined in "Manufacturing Consent" by Chomsky. It incorporates real headlines from mainstream media, illustrating how language manipulation affects perception. Pedercini aims to educate players on media framing techniques. The game serves as a commentary on media manipulation and the responsibility of journalists. It exemplifies gaming's potential for societal critique and meaningful storytelling."

Reference

Sledge, B. (2024, April 7). Free game lets you 'manufacture consent' by revising real New York Times headlines. TheGamer. https://www.thegamer.com/the-new-york-times-simulator-headlines-lucas-pope-remake/