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Starfield’s 1,000 Planets May Be One Giant Leap for Game Design

Starfield’s 1,000 Planets May Be One Giant Leap for Game Design

Starfield’s 1,000 Planets May Be One Giant Leap for Game Design

By Kellen Browning and Matt Stevens

August 31, 2023

Originally Published Here

Summary

Starfield almost immediately nudges its players to the edges of the cosmos.

In the opening hours of the role-playing video game, it's possible to land your spaceship on Earth's moon or zip 16 light-years from a remote outpost to Alpha Centauri.

When you open your map and zoom out from a planet, you can behold its surrounding solar system; zoom out again, and you're scrolling past luminous stars and the mysterious worlds that orbit them.

That sprawling celestial journey within Starfield, developed by Bethesda Game Studios, reveals both the tremendous potential and the monumental challenge of an open-world space adventure.

Bethesda has hyped an expansive single-player campaign with 1,000 explorable planets.

Expectations around the game, officially releasing on Sept. 6 after a 10-month delay, are nearly as vast.

Reference

Browning, K. & Stevens, M. (2023, 8 August). Starfield’s 1,000 Planets May Be One Giant Leap for Game Design. New York Times. https://www.nytimes.com/2023/08/31/arts/starfield-bethesda-microsoft-xbox.html