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Accessible computer games developed to train artificial intelligence

Accessible computer games developed to train artificial intelligence

Accessible computer games developed to train artificial intelligence

August 17, 2022         

By SisselEikeland

Originally Published Here

Summary

"Many computer games are expensive and require a lot of data and power. We need games that require little computing power to train algorithms in industrial environments," says Per-Arne Andersen, assistant professor at the University of Agder's Department of ICT. He recently earned his PhD with a thesis on how artificial intelligence in computer games can function well even if there is not much computing power.

Ersen has developed artificial intelligence algorithms that can be used in systems where frequent decisions have to be made.

Here, computer games are widely used to train artificial intelligence in game environments that are modelled on complicated industrial environments.

Artificial intelligence algorithms, also called recipes, are self-learning.

"In some of the games you can train algorithms in planning and learning with little information. Another game is a labyrinth game where algorithms learn to navigate labyrinths using memory. In short, the algorithms learn to memorise the shortest or smartest path out of a maze," Andersen says.

Ersen has tested the dream algorithm, and several variants of it, in strategy games that can be played in real time, such as StarCraft II. He and his research colleagues have also tested how the algorithm works in industrial settings where early detection of faulty production is crucial.

Ersen's games and algorithms are available in the research toolkit CaiRL. The toolkit was developed by the Centre for Artificial Intelligence Research at UiA. "Andersen has developed game environments that researchers all over the world can use. Everything is open for everyone to use," says Professor Morten Goodwin, deputy director of CAIR and the primary supervisor of Andersen's doctoral work.

Reference

Eikeland, S. (2022, August 17). Accessible computer games developed to train artificial intelligence. Retrieved August 24, 2022, from https://partner.sciencenorway.no/artificial-intelligence-computer-games-games/accessible-computer-games-developed-to-train-artificial-intelligence/2061430