Differences Between Gamification and Game-based Learning
Differences Between Gamification and Game-based Learning
By Sofía García-Bullé
June 30, 2021
Summary
Throughout diverse articles and webinars, we have covered some fundamentals of gamification, including projects where game-based learning has been applied.
The designed strategy or product is not a game itself, but it is nourished by recreational dynamics to motivate students to stay attentive and perform the class exercises.
Already existing games are almost always available to help teachers, but there have been cases where teachers have invented them to share with their students.
Serious Games Serious games are a third option very similar to the concepts of both gamification and game-based learning, and they can generate confusion about what distinguishes the three.
These are games specifically designed for both having fun and teaching something.
The Breakaway Games studio created this experience to teach nonviolent resistance during armed conflicts under the historical framework of the Serbian war.
If you want to know more about gamification, game-based learning, and serious games, check out our EduTrends report in English and Spanish and our most recent webinar on gamification.
Reference
García-Bullé, S. (2021, July 02). Gamification and Game-based learning - OBSERVATORY: Institute for the future of education. Retrieved September 27, 2021, from https://observatory.tec.mx/edu-news/gamification-gbl