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Debating Difficulty in Game Design

Debating Difficulty in Game Design

Debating Difficulty in Game Design

Debating Difficulty in Game Design

By Josh Bycer

July 21, 2021

Originally Published Here

Summary

Studies have shown that games can increase student motivation through engagement and light-hearted competition.

One way to add gamification and game-based learning to the classroom is through integrating educational video games into the curriculum.

Through games students are provided a sense of agency, as they personally control their own choices.

Minecraft is a gamification tool, which allows students to build, participate, and evaluate project-based learning activities.

Students have the opportunity to build anything their imagination fabricates, as Minecraft offers a variety of different virtual building blocks to use.

Through the MinecraftEDU edition, students can collaborate within the same world without a separate server setup.

Through MinecraftEDU students develop 21st century learning skills by collaborating with others, solving problems, and thinking critically.

Reference

Bycer, J. (2021, July 21). Debating difficulty in Game Design. Retrieved October 06, 2021, from https://www.gamedeveloper.com/disciplines/debating-difficulty-in-game-design/