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Representation in Games Panel at PAX Online 2020

Representation in Games Panel at PAX Online 2020

Representation in Games Panel at PAX Online 2020

Representation in Games Panel at PAX Online 2020

Saturday September 12, 2020  6:45pm – 7:45pm Eastern Time

Games are mediums made for players. Though, there have been some challenges in designing games that are representative. Not just representative of their designers; but more representative of players around the world. Games need to address and take on the mantle of representation more than have they have done in the past. That’s due to a growing diversity of players, designers, academics, and industry leaders.

This presentation will address the historical overview of representation in games as well as how representation reflects the direction of the game industry. The presentation will review reasons to become more representative as well as some negative aspects that under-representation or misrepresentation has had in games. The presentation will cover the growing diversity of gamers as well as some prime examples to follow. Representation is addressed as a concept of design accessibility and is followed with actions designers and gamers can take.

PANELISTS

Dave Eng [Managing Partner & Game Designer, University XP], Jessica Creane [Founder and CEO, IKantKoan Games and Immersive Experiences], Dana Ware [Creative Designer, N/A], Jason Serrato [Game Designer, Horseshoe Games], Tony Tran [Game Designer, Game Makers Guild Nashville]

How can I watch this panel?

Depending on the panel, it will be streaming on one of the three following PAX Twitch channels

https://www.twitch.tv/pax

https://www.twitch.tv/pax2

https://www.twitch.tv/pax3

Additionally, PAX will be simultaneously streaming all panels to the following locations:

https://www.facebook.com/officialpax/

https://www.youtube.com/channel/UCgG9DQkpd3Lh0h056jCHpiw