This article will review what knowledge checks are for teaching, training, and games-based learning. Why we should use knowledge checks as both educators and game designers is reviewed as well as how assessing the learning of our students can be done within the context of the game. Types of knowledge will be covered as well as how we can structure and design these knowledge checks to determine if our students and players are on the right path. Feedback is important for knowledge checks as well as creating a bank of opportunities to check in with our students as the need arises.
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