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Episode 88 How do you Design Games for Flow State?

On today’s episode we’ll answer the question “How do you Design Games for Flow State?” Flow is a very sought after experience in game design. It’s really engaging and enthralling because players lose a sense of time and space when they are in the flow state. They become lost and completely enveloped in the game world.

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Episode 68 What is a Knowledge Check?

On today’s episode we’ll answer the question: “What is a Knowledge Check?” Making sure that learners are learning what they need to learn is important. That’s especially important when teaching something critical, applicable, or related to something that is time sensitive. That’s when knowledge checks come into play. Knowledge checks are a way for us to determine whether our learners are learning what we want them to learn when we want them to learn it.

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