The effects of gender stereotype-based interfaces on users’ flow experience and performance
The effects of gender stereotype-based interfaces on users’ flow experience and performance
Wilk Oliveira, Juho Hamari, William Ferreira, Armando M. Toda, Paula T. Palomino, Julita Vassileva & Seiji Isotani
Abstract
"Despite recent advances in the personalization of education, it is still unknown how different kinds of personalization affect students’ experiences. To advance this literature, in this article, we present an experimental study with 307 participants investigating the effects of gender stereotype-based interfaces (in terms of colors and avatars stereotypes) on users’ flow experience (i.e., challenge–skill balance, merging of action and awareness, clear goals, feedback, concentration, control, loss of self-consciousness, and autotelic experience), and performance in a gamified educational system. The main results indicate that gender stereotype-based interfaces affect users’ action–awareness merging, however, do not affect users’ performance and overall flow experience. We contribute with the basis for new studies and challenge thorough future research attempts."
Reference
Oliveira, W., Hamari, J., Ferreira, W., Toda, A. M., Palomino, P. T., Vassileva, J., & Isotani, S. (2022). The effects of gender stereotype-based interfaces on users’ flow experience and performance. Journal of Computers in Education, 1-26. https://link.springer.com/article/10.1007/s40692-022-00249-5
Keywords
experience, gender, interfaces