Research

Gaming technology as a way of focused and effective student learning

Gaming technology as a way of focused and effective student learning

Gaming technology as a way of focused and effective student learning

Gaming technology as a way of focused and effective student learning

By Varaksin Vladimir Nikolaevich

Abstract

“The article considers the gaming technology as a way of learning the students' professional skills. The game process or the process of acquiring professional skills in the game, aimed at those knowledge and skills that you want to pass the trainee. The need of the student in the game behavior is dictated by modernity, and the possibility of «enter» in the game mode is caused by a particular vision of the world and associated with the ability to create something new, original and memorable.”

Reference

Nikolaevich, V. V. (2012). Gaming technology as a way of focused and effective student learning. Retrieved April 15, 2022, from https://www.science-sd.com/451-24033

Keywords

Game, educational activity, professional activity, the game play, the game's culture, game situation, small group, research