Proposing a framework of Game-based Learning and Assessment Systems
Proposing a framework of Game-based Learning and Assessment Systems
By Naidong Zhao, MingkeXiong, Xihui Zhang, and Mark G. Terwilliger
Abstract
“Using the methods of bibliometric analysis and content analysis, we collected and analyzed relevant literature on game-based learning and assessment systems. We explored the key elements, assessment contents, assessment methods, and the data mining process of game-based educational assessment. Finally, we proposed a framework of game-based learning and assessment systems. This framework emphasizes the universality of game-based learning and assessment systems and highlights the important role of an interaction behavior log in mining the learning data. This framework can not only be used for educational games but can also be extended to learning and assessment systems based on a simulation environment.”
Reference
Zhao, N., Xiong, M., Zhang, X., & Terwilliger, M. G. (2021). Proposing a framework of game-based learning and assessment systems. Issues In Information Systems. doi:10.48009/4_iis_2021_208-223 https://iacis.org/iis/2021/4_iis_2021_208-223.pdf
Keyword
Game-based learning, educational games, assessment systems, cognitive science, research