Research

THE ROLE OF GAMING TECHNOLOGY IN THE FORMATION OF INTERCULTURAL COMPETENCE OF ELEMENTARY LEVEL STUDENTS: OVERVIEW OF THE LITERATURE

THE ROLE OF GAMING TECHNOLOGY IN THE FORMATION OF INTERCULTURAL COMPETENCE OF ELEMENTARY LEVEL STUDENTS: OVERVIEW OF THE LITERATURE

THE ROLE OF GAMING TECHNOLOGY IN THE FORMATION OF INTERCULTURAL COMPETENCE OF ELEMENTARY LEVEL STUDENTS: OVERVIEW OF THE LITERATURE

THE ROLE OF GAMING TECHNOLOGY IN THE FORMATION OF INTERCULTURAL COMPETENCE OF ELEMENTARY LEVEL STUDENTS: OVERVIEW OF THE LITERATURE

Alimkhan F.

Abstract

“Language is a part of any culture within the country. Teaching English should therefore be closely related to the cultural characteristics of the English speaking countries. Intercultural approach blends the linguistic competences with the cultural. The article provides an overview of the literature about key concepts as approaches to the meaning and component structure of intercultural communicative competence; the details of the use of gaming technology in the sense of intercultural approach to foreign language teaching are discussed; assessment standards are suggested for English language textbooks on the implementation of intercultural approach; analysis of English-language textbooks is provided; intercultural competence level evaluation of students is conducted; gaming technology complex is developed to enhance intercultural communication skills; experimental work is carried out to develop intercultural communication skills. The following work will serve as a framework for the study of the theoretical foundations of the intercultural approach to English language teaching in elementary, elementary and vocational education, as well as the advancement of gaming technologies, organized by types of speech activity and language ability levels. It also indicates and analyzes a wide range of researches based on the concepts related with the authors research paper, by means of literature overview and the examined sources were grouped according to the issues, as well as followed by author's conclusions and analysis”.

Reference

Alimkhan, F. (2020). THE ROLE OF GAMING TECHNOLOGY IN THE FORMATION OF INTERCULTURAL COMPETENCE OF ELEMENTARY LEVEL STUDENTS: OVERVIEW OF THE LITERATURE. Sciences of Europe, (50-4 (50)). https://cyberleninka.ru/article/n/the-role-of-gaming-technology-in-the-formation-of-intercultural-competence-of-elementary-level-students-overview-of-the-literature

Keywords 

Language, analysis, skills