On today’s episode we’ll answer the question “How do you Design Games for Flow State?” Flow is a very sought after experience in game design. It’s really engaging and enthralling because players lose a sense of time and space when they are in the flow state. They become lost and completely enveloped in the game world. But designing a game to engage players’ flow states is not an easy feat to accomplish. So, just how do you design games to that take advantage of this flow state?
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