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How accessible are game engines, and how much is still to be done?

How accessible are game engines, and how much is still to be done?

How accessible are game engines, and how much is still to be done?

By Chris Sutcliffe

April 25, 2024

Originally Published Here

Summary

Game development has become increasingly accessible with tools like RPG Maker and Game Builder Garage, which simplify creation without requiring prior coding or design experience. Despite this progress, challenges remain in making mainstream engines like Unreal and Unity fully accessible. Cameron Keywood from DragonCog Interactive highlights strides made in integrating accessibility features such as screen readers and customizable interfaces. However, indie engines often lack resources for comprehensive accessibility solutions. Developers like Clay John of Godot emphasize the need for ongoing support and expertise to implement effective accessibility features, underscoring the industry's evolving efforts to ensure inclusivity in game development.

Reference

Sutcliffe, C. (2024, April 25). How accessible are game engines, and how much is still to be done? GamesIndustry.biz. https://www.gamesindustry.biz/how-accessible-are-game-engines-and-how-much-is-still-to-be-done