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The Power of Gamification in Mental Health Apps: And how they benefit well-being

The Power of Gamification in Mental Health Apps: And how they benefit well-being

The Power of Gamification in Mental Health Apps: And how they benefit well-being

By Carter Do and Thomas Pak

September 9, 2023

Originally Published Here

Summary

While the effects of videos on mental health are more nuanced, video game principles may be useful for improving mental health with specific apps.

The field of mental health has witnessed a remarkable transformation with the rise of digital health solutions, particularly with mental health apps.

With societal technological advancements, mental health apps have emerged as an ancillary solution to support individuals with their emotional well-being.

Mental health apps extend beyond individual interventions by having a community feature, such as 7 Cupsopens in a new tab or window.

There is a plethora of mental health apps, and many use gamification to engage users.

In the BIDMC database, known as M-Health Index and Navigation Databaseopens in a new tab or window, one can sort apps based on "Gamification" and if the app has "Supporting studies." From our search on July 31, the BIDMC database had 34 apps that involved gamification and had supporting studies.

Looking ahead, the potential for gamification in mental health apps is boundless with ongoing research and technological advancements leading to more exciting possibilities.

Reference

Do, C. and Pak, T. (2023, 9 September).  The Power of Gamification in Mental Health Apps: And how they

benefit well-being. Med Page Today. https://www.medpagetoday.com/opinion/kevinmd/106239