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Gaming Health Education ECU-developed game uses tech to teach nursing, medical students

Gaming Health Education ECU-developed game uses tech to teach nursing, medical students

Gaming Health Education ECU-developed game uses tech to teach nursing, medical students

By Benjamin Abel

March 1, 2023

Originally Published Here

Summary

A conference about games isn't the first place you'd expect to find a nursing school employee, but Peery wasn't there to talk about nursing students playing first-person shooter games or the latest zany Mario Brothers adventure.

Peery is not a game developer by training, at least not the coding side of game development, but his graduate education in English and film gave him entre into the gaming world because he understood how to develop a story and manage complex projects.

In the Virtual Clinic gaming space a nursing or medical student can repeat a simulated office visit as many times as is necessary.

The serious game framework allows health sciences students the opportunity to use their most valuable healing tool - their minds - as many times as necessary and no one is required multiple, needless needle sticks.

While there are other off-the-shelf games that are used by nursing and medical schools, those games are more a simulation where the player has free rein to perform unnecessary medical procedures.

The game developed by Peery and his team at ECU is different because player responses are limited in each situation to achieve structured learning goals rather than a free-for-all gaming experience.

"Josh took me through the gaming structure of how to input the information, build the characters and input background information."

Reference

Abel , B. (2023, March 1). Gaming Health Education ECU-developed game uses tech to teach nursing, medical students. ECU. Retrieved March 9, 2023, from https://news.ecu.edu/2023/03/01/gaming-health-education/