UXP_FB_Logo copy.jpg

News

How Video Game Technology Helps DOD and Schools During Pandemic

How Video Game Technology Helps DOD and Schools During Pandemic

How Video Game Technology Helps DOD and Schools During Pandemic

How Video Game Technology Helps DOD and Schools During Pandemic

By John Breeden II

March 12, 2021

Originally Published Here

Summary

I have a lifelong love of video games and have been playing them since the early days of the Atari 2600, Intellivision and ColecoVision consoles.

In both cases, video games have proved to be a good solution.

I have already written about how the National Institute of Mental Health-funded programs using video game technology to help schools improve the attention spans of students struggling with remote learning.

The idea is that using the right video game with the right lesson can be a huge benefit for students.

The key is having an industry expert demonstrate all of that for teachers, who may not be into or know much about video games themselves.

"We look forward to seeing how teachers adopt the G2A Academy teachings to effectively bring gaming into their classes."

In a recent survey of 500 teachers using video games in their classrooms during the pandemic, 89% said that using gaming in class has been beneficial for their students' engagement with their subjects.

Enter video game developer Bohemia Interactive, or more accurately, their spinoff company Bohemia Interactive Simulations.

"BISim's heritage with video games has certainly been an important inspiration in our efforts to create realistic simulations for military training, but our co-founders' service in the military and experience in military training and simulation has also been a major factor in working toward greater realism in simulations to ensure effective training," said Arthur Smith Alexion, CEO at Bohemia Interactive Simulations.

"Founders Pete Morrison and Mark Dzulko started BISim when they both realized the benefits gaming technology could have for training militaries."

Reference

Breeden, J., II. (2021, March 12). How video game technology helps dod and schools during pandemic. Retrieved June 17, 2021, from https://www.nextgov.com/ideas/2021/03/how-video-game-technology-helps-dod-and-schools-during-pandemic/172644/