Tesseract Center Wins International Award for Civil Rights History Game
Tesseract Center Wins International Award for Civil Rights History Game
June 21, 2021
Summary
The Tesseract Center for Immersive Environments and Game Design at the U of A won Silver in the Higher Education category for their entry in the 2021 International Serious Play Awards competition, which honors outstanding games used for training or education.
Other award winners include major for-profit game studios like Schell Games, as well as additional top-tier education institutions including the Harvard Business School.
Along with Whayne and the Tesseract Center staff, the game's development team included Ken Muessig, instructional designer for the U of A Global Campus, and Priscilla and Kevin Snow of Bravemule, an indie game-design team, for music and scripting.
"The game is such a fantastic way for players to practice historical empathy," said David Fredrick, director of the Tesseract Center and professor in the Department of World Languages, Literatures and Cultures.
The International Serious Play Award Program highlights achievements in serious and educational games across these verticals, with judges drawn from professional game studios and academics whose research lies in the serious use of games.
About the Tesseract Center for Immersive Environments and Game Design: The Tesseract Center is an on-campus game studio at the University of Arkansas that develops serious games and real-time 3D visualizations.
The Tesseract Center offers introductory game design courses and internships, with the goal of preparing students for jobs that include user experience and interactive design, digital humanities, and data visualization as well as positions within the game industry itself.
Reference
Tesseract Center Wins International Award for Civil Rights History Game. (2021, June 21). Retrieved September 17, 2021, from https://news.uark.edu/articles/57092/tesseract-center-wins-international-award-for-civil-rights-history-game