The Board Game Design Virtual Summit
The Board Game Design Virtual Summit
September 14-20, 2020
Day 1: Game Design Best Practices
Why Playtesting is So Crucial
By Peter C. Hayward (Owner and Founder of Jellybean Games)
How to Design an IP Game
By Daryl Andrews (Designer of Sagrada and Sinister Six)
Making Party Games That Get Published
By Eric Slauson (Designer of Tattoo Stories and Nerd Words)
Day 2: How to Build a Following
Building an Amazing Community
By Gabe Barrett (Host of the Board Game Design Lab Podcast)
Growing Your Following From Zero to Over 2,000
By Brandon Rollins (The Game Dev)
How to Market Your Board Game and Get Results
By Nalin Chuapetcharasopon (Kickstarter marketing specialist, over $13 Million raised)
Day 3: Finding Success on Kickstarter... and Beyond
Using Conventions to Help You Find Success on Kickstarter
By Victoria Cana (Designer of Gladius)
Transitioning From Designing to Publishing
By Jay Cormier (Owner of Off the Page Games, Designer of Akrotiri and Junk Art)
How to Run a Successful Publishing Business
By Jamey Stegmaier (Designer, Publisher, and Kickstarter Expert)
Day 4: Pitching to Publishers Effectively & Writing a Great Rulebook
How to Develop a Great Relationship With a Publisher
By Elizabeth Hargrave(Designer of the mega hit Wingspan)
Understanding What Publishers Really Want
By Curt Covert (Owner and Founder of Smirk & Dagger Games)
How to Create a Rule Book those Players Will Actually Understand
By Jeff Fraser (Professional Rule Book Designer)
Day 5: How to Find and Work With Others in the Industry
Partnering with Influencers
By Brittany & Mark Maia (Reviewers - Board Game Coffee)
Working With Artists and Graphic Designers
By Tristam Rossin (Illustrator of Kingswood Cosmic Colonies and dozens of other games)
Everything You Ever Wanted to Know About Manufacturing But Were Too Afraid to Ask
By Sarah Graybill & Kerry Rundle (Project Managers at Panda Games Manufacturing)
Day 6: Thinking Outside the Board Game Box
Board Game Box Combining Teaching and Board Games
By Kathleen Mercury (Teacher and game designer)
What Customers Are Looking For: A Retailer's Perspective
By AJ Brandon (Storefront Manager at Board Game Bliss)
Understanding Game Contracts
By Sen-Foong Lim (Designer of Akrotiri, Junk Art, and Mind MGMT)
BONUS! Day 7: Panelist Q & A
Guest Summit panelists
Learnings from the Summit
Ask questions and have them answered!
Hosted by Joe Slack #1 best-selling author, game design instructor, and game designer (Relics of Rajavihara, Zoo Year's Eve)
Conference Features
6 days of enlightening interviews with some of the top experts in the board game industry, plus a Q&A with the host and selected guests on day 7.
Each day will feature in-depth interviews with experts in their respective areas. New interviews will go live each morning. You don't need to attend live at a specific time. No issues with time zones or weird schedules.
Listen from the comfort of your home or wherever you are, without having to travel and spend hundreds or thousands of dollars on tickets, travel, events, and hotels.
*Purchase Your Pass Here*
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