A day in the life of a science gaming entrepreneur
A day in the life of a science gaming entrepreneur
By Elisabeth Pain
July 13, 2020
Summary
She has since embarked on a career that aims to communicate health information in an unconventional way-using gaming technology.
Through the workshops, she became interested in finding new ways to engage children in the learning process, so she came up with the idea of developing a competitive card game they could play with one another.
Named "Bacteria Combat," the game asks players to fight their opponents using cards representing good and bad bacteria, as well as antibiotics.
Some bacteria are impervious to antibiotic attacks, teaching game players about antibiotic resistance.
Upon finishing her Ph.D., she launched her own company called Game Doctor to develop evidence-based digital games for education and health care organizations.
In the company's early years, Brown, who was on Forbes's "30 Under 30" list in 2017, worked to develop Game Doctor in her spare time while she completed a postdoc researching the effectiveness of science education games.
It's an experience that she has found challenging, but also fun-with similarities to the experience of playing an actual game.
Brown, who serves as the science director of Game Doctor and works with a team of freelancers and collaborators, shared her professional joys and challenges with Science Careers as part of our ongoing "A Day in the Life of a Scientist" series.
We've got some Innovate U.K. funding to develop an education game about the new coronavirus, a game that we're super excited about.
Earning their respect and demonstrating my value as a business owner and a game designer has taken a long time.
Reference
Pain, E. (2020, July 13). A day in the life of a science gaming entrepreneur. Retrieved July 14, 2020, from https://www.sciencemag.org/careers/2020/07/day-life-science-gaming-entrepreneur