This article will examine progression systems in games closely. It’ll start by defining these systems and why they are so important. Different types of progression systems will be covered as well as how common features of progression systems are present in games. The core loop, as well as goals and objectives of games are tightly connected to progression systems. Therefore, these disparate areas will be connected and related to how different examples of progression systems use them in concert with one another.
Read MoreThis article will address how versatile points are in their applications. They can be used as a rewards system to help players continue to engage. Points can also change the player perception of the game through how they gain feedback. This article will also cover the different design philosophies when incorporating points into games as well as different methods for scoring. Lastly, the article will cover actionable takeaways for building scoring mechanics into your games, serious games, simulations or any other applications of games-based learning.
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