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Posts tagged dynamics
Designing the Core Dynamics

The article examines core dynamics in game design, emphasizing their impact on player experiences. Using the Mechanics-Dynamics-Aesthetics (MDA) framework, it defines mechanics as gameplay's foundation and dynamics as behaviors emerging from interactions. Core dynamics, such as racing, collection, and exploration, unify mechanics with aesthetics to engage players and achieve goals.

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Game Dynamics

Dynamics and loops are some of the most important elements of your game design. When thinking about your game dynamics it’s important to consider the following two questions: 1) What actions can players take? 2) How do those actions help them achieve the game objectives? This article will dive deeper into what game dynamics are as well as how you can use them engage the player in the “core loop” of your game.

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