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Podcast

Experience Points

Episode 15 Feedback Loops

On today’s episode we’ll cover feedback loops in games. Feedback is an important part of the learning process. Feedback is also really important for games to be engaging and fun. Feedback in education is based on providing the student with tangible information. Students can then use that information to improve their learning, knowledge grasp, or retention.

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Episode 14 Fearful Fun

Gamification is supposed to be fun. That’s why businesses, organizations and individuals use it on a daily basis. Why else would someone play games? But what are the ethics of gamification? What stops one business or organization from doing something nefarious? Is there a limit to gamification? Who should govern gamification? Should it be up to academics, the government, or individuals to police how gamification is used?

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Episode 13 Formal Game Structures

On today’s episode we’ll cover formal game structures. Formal game structures are the cornerstone on which game designers build their experiences. These structures shape what the designer intends to convey. These structures also help define what the player hopes to takeaway. Recognizing these formal structures helps your players define their experience. Games are a technology.

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Episode 12 Structure Gamified Learning

Structuring learning is one of the hardest things for an instructor to do. Sometimes that means reusing a syllabus. Other times you have to fit 16 weeks’ worth of content into 10 weeks. In either case, making sure that your students meet all course learning outcomes in your course’s time frame can be difficult. That’s when structuring your class can be gamified. Many instructors rely on a schedule in order to break up their content. You can use that schedule to gamify your course structure.

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Episode 11 On Using Games for Learning

On today’s episode we’ll cover Using Games for Learning Some of the most common applications are gamification, serious games, and games-based learning. But, that is not what many people see in practice. There are some really popular interpretations of learning games. Those focus on a few areas like the following: Scoreboards keeping track of players’ progress. Playful feedback in activities, and Tracking of students’ goals and achievements. On their face, these all contribute to the field of games-based learning. But there are definitely some other things you should consider when using games for learning. Motivation is one of the most critical areas for games-based learning. Specifically, we aim to use intrinsic motivation.

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Episode 10 Moral Choices

There are many types of games available for people to play and enjoy. One of the most familiar and heartwarming ones are narrative driven games. These are games where the player often plays the protagonist. Here, you play as a single avatar. You explore the world and different paths in the story. If you’ve ever read the “Choose your own adventure” type of books then you know what I’m talking about. As the character, you interact with and make decisions as you move through the world. When reading the book your turn to page –whatever- in order to see what happens. If you liked this episode please consider commenting, sharing, and subscribing.

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Episode 9 Lessons Learned Simulations and Training with Matthew Stevens

In this episode I connected with Matthew Stevens of Lessons Learned Simulations and Training. In this interview we discussed the meaning and purpose of humanitarian work; Matt’s career working n the field; as well as how he uses serious games and simulations for teaching and training others.

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Episode 8 Ludic Language Pedagogy with James York of Tokyo Denki University

In this episode I connected with James York a lecturer at Tokyo Denki University. In this interview we discussed James’ path towards Toko Denki University; his work with the Ludic Language Pedagogy Journal; his approach to using games for teaching and learning; and the special challenges of teaching language through game play.

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Episode 5 Remote Adventure with Board Gaming with Education

I connected with my friend and colleague Dustin Staats from Board Gaming with Education on his program Remote Adventure. In this episode we cover Games-Based Learning versus Gamification. There are some similarities and some differences. We also covered some tools that we like to use for integrating games into our teaching, training, learning, and education.

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Episode 4 Gamified Learning Outcomes

Games have goals. Classes have outcomes. Learning outcomes are a way for faculty, educators, and instructional designers to form and shape how a class will be structured. Game designers also form and shape the player’s experience through structures, loops, and other activities. Some may think that these two areas are completely separate. But when taking advantage of games-based learning, they become one and the same. First, let’s talk about creating quality learning outcomes. Learning outcomes are user-friendly statements.

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Episode 3 Student Gamer Centric

One of the biggest changes to education has been the creation of a learner-centric model for teaching. I find this kind funny as I believed that teaching had always been learner centric. Aren’t students the main benefactor of learning? Isn’t that why we are all here? I can only come to that conclusion because I think about learning from a games-based mindset. Games are created for others to interact with, play, and enjoy. They aren’t for the designers. Is an un-played game still a game?

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Episode 2 The Nature of Games

What is a game? What makes a game? Games have been part of human history for many years. But do we even know what we are playing? What makes them fun, interesting, unique, and engaging?A game is a participatory activity where people play for pleasure and without a specific purpose. But can you really say that? Do people really play games without a specific outcome? I know that I play games to have fun, but does that mean that they aren’t serious?

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Episode 1 "Why Games"

Here’s a question that never comes up in my presentations: “What makes games so appealing?” Usually people already know the answer. So, they don’t ask the question. Lots of people have different reasons why they play games: because they like the characters or the story. Because they want to escape from their everyday lives – even if it’s just for a few minutes.

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